Control is a ritual-obsessed, supernatural action game from the creator of Quantum Break
For the past few years, Remedy Entertainment has toyed with different ways to tell its stories. Its thriller game Alan Wake played out through episodic installments, not unlike a TV show. Sci-fi action-adventure game Quantum Break took the idea of television more literally, with a live-action series grafted on to a game. If players expect the developer’s latest game, Control, to follow in these more experimental footsteps, however, they’re in for a surprise. “With Control, we’re focusing on other ways of telling stories,” says game designer Sergey Mohov. Rather than toying with the conventions of television, it will be a game focused on environmental storytelling, and the missions that players embark on will be more than just linear...