Diablo 2 Resurrected gets that right and has a similar
In the book Blood, Sweat, and Pixels the chapter on the calamity that was Diablo 3's launch tells the way a Blizzard producer played through the game literally hundreds of hours until they found one piece legendary loot. The moment that the orange light emerged from the shadow of an adversary, he tried to D2R Items grab the item only to find that his character could not even use it. The loot system was so fundamentally flawed that the excitement in grinding away for an hour followed by the relief of having something to take home, was broken.