P2Pah WoTLK:The uniform look is the result of the numerous
"The Art and Design of the World of Warcraft's Living World, Featuring Chief Art Director Daniel Dociu The players had the chance to influence the direction of the story in World of Warcraft. What did this mean for the way you constructed the environments and the individual assets? Did you design WOTLK Classic Gold your choices in a manner that the art team was not significantly affected or had to be able to make decisions quickly?
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